
===================================================================
\	
===================================================================

ES̓Iɒ߂ɐ\
EЗ()Xt@N^[

-------------------------------------------------------------------------------
E		statedef	3500		


triggerall = power >= 3000
triggerall = numhelper(3800) = 1
triggerall= Statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = stateno = 252
trigger6 = var(19) = 1
trigger7 = stateno = 641
trigger8 = stateno = [150,153]
ignorehitpause = 1

f	4

qbg		ASCL

hitLf		?

guardLf		-16

͈	p2bodydist x <= 300
	p2bodydist y >= -80

З	500(650)

p	17f

G	

⑫
4f̏uԂAIK[sALɓ̂20fȍ~
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-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Xt@N^[		statedef	3703	


triggerall = var(26) = 0 || palno >= 11
triggerall = numhelper(3803) = 0
triggerall = Statetype != A
triggerall = stateno != [3500,3508]
triggerall = Stateno != [3700,3702]
triggerall = Stateno != 2900
triggerall = pos y >= 0
trigger1 = ctrl
trigger2 = movetype != H
trigger3 = stateno = [150,153]
ignorehitpause = 1

؍	3f

⑫
Xe[gDĂŒɂƐFXȂ̂ŒӁB
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
frgK[		statedef	3701	


triggerall = power >= 1000
triggerall = numhelper(3800) = 0
triggerall= Statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = stateno = 252
trigger6 = var(19) = 1
trigger7 = stateno = 641
trigger8 = stateno = 1200
trigger8 = time >= 31
ignorehitpause = 1

؍	3f

⑫
FXƃLZB
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
~wWJ		statedef	2900	


triggerall = power >= 1000
triggerall = var(56) = 0
triggerall= statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = stateno = 252
trigger6 = var(19) = 1
trigger7 = stateno = 641
trigger8 = stateno = 1200
trigger8 = time >= 31
ignorehitpause = 1

f	16

qbg		ASC

hitLf		?

guardLf		-16

͈	p2bodydist x <= 100
	p2bodydist y >= -50

З	9*18,4*18

p	210f

؍	28f

⑫
Ǘvar(56)Be}Peւ̔h(1Q[W)
WJɕʂ̈Ó]ZłƃK[hs\
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
1Q[WⓁ		statedef	3000	


triggerall = power >= 1000
trigger1 = ctrl
trigger2 = stateno = [200,700]
trigger2 = movecontact
trigger3 = stateno = 252
trigger3 = var(19) = 1
trigger4 = stateno = 2500
trigger4 = movecontact
trigger5 = stateno = 2610
trigger5 = movecontact
trigger6 = stateno = 2506
trigger6 = movecontact
ignorehitpause = 1

f	16

qbg		ASC

hitLf		?

guardLf		-100

͈	inf

З	200-350,30-40

⑫
ǌB
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
؂		statedef	1200		


triggerall = roundstate = 2
triggerall = statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = (stateno = [250,251]) && movecontact
trigger7 =  stateno = 252
trigger7 = var(19) = 1
trigger8 = stateno = [150,153]
ignorehitpause = 1

f	28

qbg		ASC

hitLf		?

guardLf		-16

͈	p2bodydist x <= 300
	p2bodydist y >= -80

З	125,15

p	26f

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
֋r		statedef	2500		


triggerall = roundstate = 2
triggerall = statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = (stateno = [250,251]) && movecontact
trigger7 =  stateno = 252
trigger7 = var(19) = 1
ignorehitpause = 1

f	15

qbg		ASC

hitLf		?

guardLf		-15

͈	p2bodydist x <= 80
	p2bodydist y >= -150

З	100,25

⑫
oEhP
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
֋r		statedef	280	


triggerall = roundstate = 2
triggerall = statetype != A
trigger1 = ctrl
ignorehitpause = 1

f	6

qbg		ASCL

hitLf		?

guardLf		-17

͈	p2bodydist x <= 80
	p2bodydist y >= -50

З	50,0

⑫
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-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
֋r		statedef	2610	


triggerall = roundstate = 2
triggerall = statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = (stateno = [250,251]) && movecontact
trigger7 =  stateno = 252
trigger7 = var(19) = 1
ignorehitpause = 1

f	9

qbg		ASC

hitLf		?

guardLf		-30

͈	p2bodydist x <= 70
	p2bodydist y >= -90

З	77,5

G	1-27

⑫
󒆃K[hs\,iv\
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
a		statedef	1000	


triggerall = roundstate = 2
triggerall = statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 = (stateno = [250,251]) && movecontact
trigger7 =  stateno = 252
trigger7 = var(19) = 1
ignorehitpause = 1

f	9

qbg		ASC

hitLf		13

guardLf		13

͈	x:p2bodydist x <= 60 y:p2bodydist x = [60,140] z:p2bodydist x = [140,250]
	p2bodydist y >= -100

З	75,15

⑫
DT͔͈͊g
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Ehgbv		statedef	1400	


triggerall = roundstate = 2
triggerall = var(21) = 170
triggerall = statetype != A
triggerall = movetype != H
triggerall = numhelper(1401) = 0
triggerall = var(10) = 0
trigger1 = ctrl
trigger2 = stateno = [200,450]
trigger2 = movecontact || (stateno = 252 && var(19))
ignorehitpause = 1

f	47-64

qbg		ASC(L)

hitLf		?

guardLf		?

͈	p2bodydist x <= 300
	p2bodydist y >= -150 ?

З	95,20

⑫
_Eɂ炵
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
gbNAbv		statedef	2020	


triggerall = roundstate = 2
triggerall = Statetype != A
trigger1 = (ctrl || ((stateno = [200,450]) && movecontact) || (stateno = 252 && var(19)))
trigger2 = stateno = 641
trigger2 = time >= 5
ignorehitpause = 1

؍ xy:25 z:23

⑫
x͓GOAy͌Az͑O󒆂֏oB
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
		statedef	800


triggerall = roundstate = 2
triggerall = Statetype != A
triggerall = ctrl
trigger1 = p2bodydist X < 20
trigger1 = (p2Statetype = S) || (p2Statetype = C)
trigger1 = p2movetype != H
ignorehitpause = 0

f	1

qbg		SC

hitLf		?

͈	p2bodydist X < 20

З	90

؍	40

⑫
ǌ\󂯐g\AXFۂ̓Xe[gJĂs悤ɁI
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
		statedef	200


trigger1 = Statetype != A
trigger1 = ctrl
ignorehitpause = 1

f	5

qbg		ASC

hitLf		-2

guardLf		-7

͈	p2bodydist x <= 80
	p2bodydist y >= -90

З	20,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
		statedef	201


trigger1 = Statetype != A
trigger1 = ctrl
trigger2 = (stateno = 200 || stateno = 430) && movecontact
ignorehitpause = 1

f	7

qbg		ASC

hitLf		-6

guardLf		-11

͈	p2bodydist x <= 90
	p2bodydist y >= -90

З	30,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
		statedef	210


trigger1 = Statetype != A
trigger1 = ctrl
trigger2 = (stateno = [200,201]) && movecontact
trigger3 = (stateno = 430 || stateno = 440) && movecontact
ignorehitpause = 1

f	12

qbg		ASC

hitLf		11

guardLf		11

͈	p2bodydist x <= 100
	p2bodydist y >= -100

З	40,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
XeBK[		statedef	250


triggerall = roundstate = 2
triggerall = statetype != A
triggerall = numhelper(1401) = 0
triggerall = var(10) = 0
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
ignorehitpause = 1

f	7-20

qbg		ASC

hitLf		-16

guardLf		-16

͈	p2bodydist x <= 300
	p2bodydist y >= -80

З	45,0

⑫
󒆂œĂꍇP񂾂ǃoEh
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Ⴊݎ		statedef	430


trigger1 = Statetype != A
trigger1 = ctrl
ignorehitpause = 1

f	3

qbg		ASC

hitLf		0

guardLf		-4

͈	p2bodydist x <= 80
	p2bodydist y >= -20

З	20,0

⑫
󒆃K[hs\
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Ⴊݒ		statedef	440


trigger1 = Statetype != A
trigger1 = ctrl
trigger2 = (stateno = 200 || stateno = 430) && movecontact
ignorehitpause = 1

f	7

qbg		ASC

hitLf		4

guardLf		-1

͈	p2bodydist x <= 90
	p2bodydist y >= -20

З	30,0

⑫
󒆃K[hs\
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Ⴊ݋		statedef	450


trigger1 = Statetype != A
trigger1 = ctrl
trigger2 = (stateno = [200,201]) && movecontact
trigger3 = (stateno = 430 || stateno = 440) && movecontact
ignorehitpause = 1

f	7

qbg		ASC

hitLf		?

guardLf		-1

͈	p2bodydist x <= 110
	p2bodydist y >= -40

З	40,0

⑫
󒆃K[hs\
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
GA		statedef	410


triggerall = statetype != A
trigger1 = ctrl
trigger2 =  (stateno = [200,201]) && movecontact
trigger3 = stateno = 210 && movecontact
trigger3 = animelemno(0) >= 10
trigger4 =  stateno = 450 && movecontact
trigger4 = animelemno(0) >= 6
trigger5 =  (stateno = [430,440]) && movecontact
trigger6 =  stateno = 252
trigger6 = var(19) = 1
ignorehitpause = 1

f	9

qbg		ASC

hitLf		?

guardLf		-3

͈	p2bodydist x <= 80
	p2bodydist y >= -150

З	40,0

⑫
󂯐g
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Wv		statedef	600


trigger1 = Statetype = A
trigger1 = ctrl
ignorehitpause = 1

f	5

qbg		ASC

hitLf		?

guardLf		?

͈	p2bodydist x <= 50
	p2bodydist y >= -30

З	20,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Wv		statedef	610


trigger1 = Statetype = A
trigger1 = ctrl
trigger2 = stateno = 600 && movecontact
ignorehitpause = 1

f	11

qbg		ASC

hitLf		?

guardLf		?

͈	p2bodydist x <= 90
	p2bodydist y = [-80,50]

З	30,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Wv		statedef	620


trigger1 = Statetype = A
trigger1 = ctrl
trigger2 = (stateno = [600,610]) && movecontact
ignorehitpause = 1

f	9

qbg		ASC

hitLf		?

guardLf		?

͈	p2bodydist x <= 110
	p2bodydist y = [-100,50]

З	40,0

⑫

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
		statedef	640


trigger1 = Statetype = A
trigger1 = ctrl
trigger2 = (stateno = [600,610]) && movecontact
ignorehitpause = 1

f	9

qbg		ASC

hitLf		?

guardLf		?

͈	p2bodydist x <= 110
	p2bodydist y >= -100

З	42,0

⑫
3ǂł\(3ڂŃR{I)
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
r		statedef	630 632


triggerall = pos Y < -30
triggerall = roundstate = 2
triggerall = statetype = A
trigger1 = ctrl
ignorehitpause = 1

f	19 9

qbg		ASC

hitLf		?

guardLf		?

͈	?

З	45,0

⑫
xyz̃LZ͔9f
-------------------------------------------------------------------------------










numhelper(3800) ltO